Location: Fuquay-Varina, NC
Players: 2-10 (We Recommend 4-6)
Price: $24 per person (Wed-Thurs) or $26 per person (Fri-Sat)
Time to Escape: 60 minutes
Ocean’s 1311
Theme:
The scheming crown prince has stolen the throne from his father; unceremoniously exiling him from his own kingdom! It is up to you and your fellow rogues to break into the castle, steal back the crown, and ensure that order is restored by returning it to the rightful king! Do it quickly, however! The new king is not known for his gentle dealings with spies.
First Impressions:
We were pleasantly surprised with the more detailed set design of Medieval Heist, as well as the readily apparent realization that the room was much less linear than The Inheritance. It was already obvious that there would be several tactile interactions to be had, with several creative looking puzzles beckoning us!
High Points:
The non linear threads wove around each other expertly throughout the experience, and came together at perfect points throughout. The sheer variety to be had in this room was a lot of fun, and allowed everyone to pitch in with their areas of expertise. Puzzles were interesting and thoughtful, leading up to many eureka moments. Story was light, but everything remained on theme, and many puzzles added to the immersion by being an integral part of the heist. Even though we still had 38:54 left on the clock when we completed the room, we felt as though we’d been puzzling for much longer, as the flow of the room was extraordinarily good. All members of our 5 person party were engaged throughout, and we experienced no boring dead time. The ending was appropriately climactic, and provided an excellent capstone to the adventure.
Low Points:
One instance of outside knowledge may frustrate some players. A couple parts of the set near the beginning did not feel quite as polished to fit within the medieval theme, but this was a minor issue.
Verdict:
Medieval Heist is a rare room in that it contains an amazing game flow that didn’t lull at all! Puzzles lead from one to the next in an intuitive way, and very little ambiguity is experienced during solving. The experience is great for beginners and enthusiasts, as the room contains a lot of interesting things to do, while still maintaining an excellent cohesion. The maximum of 10 may be far too many, especially during the early game, but 5 players felt just right for us. I highly recommend checking this room out! You can book your daring heist here!
9/10 (Excellent)
Full disclosure: Rush Hour Escapes provided media discounted tickets for our group.