Location: Your Home!
Players: We recommend 1-4
Price: $29.95 per box
From the Sleuth King’s website:
Wizard Con is supposed to be one of the best conventions of the year, but Gordon Falco might disagree – someone used it to frame him for a crime he didn’t commit. A mysterious package that showed up on his doorstep is Gordon’s only hope. The sender is missing, but their offer is clear: they can give Gordon the evidence he needs to prove his innocence. The catch? Sullivan has to find and rescue them, first. Can you help Sullivan work a little magic and find the evidence he needs in order to save two men’s lives?
Time to hit up a con with Sullivan King! Not the usual kind of con Sullivan deals with, but it’ll still be a lot of fun, and hey, you get a free wand out of the deal! Joking aside, this theme is ripe for interesting game play, and we were definitely enthralled by the colorful clues included with this box! The art design of Sleuth Kings is so unique, and easily one of the things I absolutely love about each box.
Sleuth Kings has been on a roll with the massively creative themes lately, and The Trouble With Wizards brings the crime solving to a local convention! The story is another cool set up, with an original setting coupled with a thrilling crime to create an extremely creative mystery. The inclusion of a new character hinted at during the epilogue of Case 021, A Book A Day, helps expand the Sleuth Kings Universe further, and presents the opportunity to get to know Sullivan a little better. Wizard Con’s awesome spell book brochure, advertising posters and alcoholic potions set up a convincing group of items for this case, as well as bring a sense of whimsy to an otherwise tense life or death mystery. The clues are laid out in a convincing way, and the game flow is incredibly smooth. Each puzzle contributes part of a meta puzzle through a really excellent online interaction, and we very much enjoyed receiving new pieces of the mystery in this way. Even a certain interaction I usually find rather tedious isn’t too bad due to the way it is gradually presented.
The clues included with this mystery are especially layered, more so than usual, which is absolutely saying something! Everything seemed somewhat separate at the beginning, with only a single mysterious thing tying each one together, but as we solved, new and cleverly hidden connections began to emerge. Bringing all the clues together in this way is very satisfying, and the build towards the meta-puzzle was a fun puzzling mountain to climb. Once we had solved the case, there was a small easter egg that allowed us to continue the experience, utilizing some enigmas that we didn’t originally use during the case, which was a cool twist. This helped optionally fill in the back story, and provided a highly satisfying denouement to the experience.
Yer a wizard, Sully!
We communicated with Sullivan very little during this case, and we really missed the little story breaks that usually accompany an email to Sullivan. They allow for a small respite from puzzling to deliver new story beats, which is a great feature of Sleuth Kings cases. This case felt as though it didn’t have as much build as other cases due to the absence of Sullivan’s jaunts around Dayton or spats with his grandfather when we fed him a new piece of information. This mystery also felt a little easier, and therefore quicker than usual, as one of the main puzzles that takes the most time to solve is a creative, but highly ubiquitous cipher. While it was broken up across the puzzles, keeping us from having to solve too much of it all at once, the cipher did come up a little too much for us at times.
Case 022: The Trouble With Wizards is a great new case that presents some interesting new characters to the meta-story. I’m very interested to see how Sullivan’s relationship with his brother will evolve, especially considering his current investigation into his father’s disappearance. This is definitely an easier case, so it’s a great jumping off point for new Sleuths, but veteran gumshoes will enjoy the story beats that are introduced during the course of this adventure. You can purchase it from the Sleuth King’s archives here, and if you’d like to subscribe to upcoming adventures, you can use the promo code ESCAPEADVENTURE to get $5 off your subscription here! You can also read the rest of our Sleuth Kings reviews here!
Full Disclosure: Sleuth Kings provided a complementary box.
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