Sleuth Kings – Case 031: Dark World

Kara’s Note: This review was brought to you by me! 😀

Location: Your Home!

Players:  We recommend 1-4

Price: $29.95 per box

Someone will die… of fun!

Theme:

From the Sleuth Kings website:

Jack Hill, the owner of Dark World – an interactive sci-fi museum – has gone missing. Sullivan is afraid he’s been murdered, but Jack’s wife believes that the museum holds the key to bringing her husband back. With no other leads, Sullivan’s last hope is to search Dark World for any trace of Jack’s whereabouts. If Jack really is still alive, Sullivan is afraid he’s running out of time. Can you help Sullivan navigate Dark World’s six kingdoms and bring Jack home?

First Impressions:

Potential murder? Bringing Jack back at the museum? I did not know what to expect with this box, but I was excited to dive right in and find out!

Also, are interactive sci-fi museums actually a thing? Because that. Sounds. Awesome! 😀

High Points:

As can always be expected with Sleuth King boxes, this one included great puzzles with props that were multifunctional, layered, and well themed. For the most part, all the pieces of the box really worked well together and built on each other effectively to create good suspense for the final puzzle.

There were a couple of moments that made us appreciate how well thought out and intentioned the design was. We initially got concerned with one of the puzzles when we noticed that it did not follow the traditional way of being solved. However, we soon became impressed with how seamless the answer appeared by using the small, but highly effective, clue we were given. Additionally, I appreciated how clear it always is to figure out which clues go together, as the props tend to serve multiple purposes.

We also had some good a-ha moments brought on by the creativity of the puzzles. It is not the first time that we have appreciated their meaningful use of space. In instances like these, I find myself having fleeting thoughts of – hey, that seems weird – and then finally having that lightbulb moment. Some moments come more quickly than others. J

I usually find that the Sleuth King Boxes have their own character to them, which is in large part due to the great theming and creative prop/design choices. It is always fun to be in the Sleuth Kings universe, and we certainly appreciated the apt references to someone whose name may or may not rhyme with Mowie.

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Low Points:

The penultimate puzzle was a bit confusing for us. There were multiple parts to it, and while it was not hard to figure out what you needed, it was confusing how to intuitively put together what to do with them. While we were able to stumble into the answer after pushing through with a logical leap, a little more direction would have been helpful.

While the story had an interesting premise, we were left pondering about some of the plot aspects, which made it slightly harder than normal to become fully immersed. Of course, this was not enough to detract from our enjoyment of the puzzles and it certainly helped keep the theme family-friendly, as Sleuth King’s is so great at doing. Sometimes you’ve just got to go with it.

Verdict:

Despite its name, the Dark World was a fun and interactive box to solve. For the most part, we found it very fluid and it seems like we blew right through it. I think that this box would be good for beginner/intermediate puzzlers, but still enjoyable for more seasoned players as well. You can purchase this and other previous cases from the Sleuth King’s archives here, and if you’d like to subscribe to upcoming adventures, you can use the promo code ESCAPEADVENTURE to get $5 off your subscription here! You can also read the rest of our Sleuth Kings reviews here!

7.5/10 (Good)

Full Disclosure: Sleuth Kings provided a complementary box.

 

 

 

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