District 3 Escape Rooms – The Cabin (Review)

Location: Your Home via the Magic of the Internet!

Players: 2-8 (We recommend 2-4 players)

Price: $27 CAD per person (About $19.87 USD at the time of writing)

Time to Escape: 60 minutes

Serial Kidnappers and Puzzle Filled Cabins… the new Peanut Butter and Jelly!

Theme:

From the District 3 Escape Rooms website:

There has been a series of kidnappings near a cabin. After locking your group up, the kidnapper leaves to find more trespassers. In trying to escape, you begin to learn more about who’s cabin it is, who the enemy is, why he kidnapped you, and what he is trying to hide.

First Impressions:

District 3 Escape Rooms came highly recommended to us by another escape room in the area, Mystery Mansion Regina, and I’m glad they gave us the heads up about these virtual rooms, and we had an excellent time working through an escape room double header during our lockdown! It may not be the 8-23 room marathons we’re used to, but taking on more than one room in a day helped us feel just a little bit more normal during the pandemic.

High Points:

As with most rooms we’ve experienced virtually, we would have loved to take this one on in person, but due to the pandemic, we are glad we were able to visit District 3 virtually! This room translates very well to the remote play experience, and it is, as always, a great time seeing our “Keyed Up!” team for some weekly escapes. Our Game Master/Avatar ensured we had a great time by interacting with us as we joked around, and assisted us with giving the room a thorough, streamlined search. Once we’d had a good look around, he was very responsive in reacting to our requests, and piecing together exactly what we were trying to say when we asked him to “put the doo-dad in the whatzit.” Truly, all remote escape game GMs absolutely deserve a pay raise for their long-suffering patience with us. The inventory system is great, displaying those items that were harder to read virtually, or we needed to come back to reference, and as we utilized props successfully, they automatically disappeared from view so as not to clutter up the window.

Puzzles themselves glide well across the linear game flow, and as we revealed new clues, it was fairly intuitive what needed to be done next. The breadcrumbs that have been sprinkled along the path are clear, and never become obtuse, ensuring that challenges remain fair. Though this is an older room with a few puzzles that may have popped up a time or two for expert players, these puzzles are still presented in an entertaining way, and don’t give off a feeling of “been there, done that,” but rather conceal a twist or two to ensure the process of solving stays fresh. One particular favorite of mine took a style of puzzle we’ve seen a few times, and tweaked it ever so slightly to ensure that we had to think just a little bit further out of the box than usual in order to put everything together. I thought it was a fun tweak that displayed the creativity of the designers well. As referenced in our previous review of Haunted, District 3 does a great job ensuring that the final debriefing continues the fun by presenting us with achievements that tie into their point system. It’s fun to see what sorts of milestones your team overcame during your game, and the extra personal touch to the finale is a fantastic way to cap off a room.

Low Points:

The Cabin itself was a very first generation room, and while that translate to a virtual setting well, the set isn’t quite as fancy, and the game itself is very much focused on locks, for the most part. The game can come across as a little “escape room-y” in parts, as the story tends to be more of a back drop for the puzzles rather than the puzzles being fully integrated into the story. There are a few puzzles that tie in, but overall, the story is most present at the beginning and only evolves slightly during the game. On the whole, we enjoyed the room, but the puzzles were generally geared more towards a less experienced crowd, so we didn’t happen across any particularly mind twisting enigmas or explosive moments of revelation.

Verdict:

The room is a good time, and is a solid experience, but is definitely more geared toward newer players, and enthusiasts might find it a bit easier. We enjoyed our time (virtually) inside The Cabin overall, however and would recommend it to players looking for a more introductory style room. Enthusiasts will still find a lot to like, as there are some good surprises and fun interactions to be found. Book your time escaping the mysterious kidnapper here!

7.5/10 (Good)

Full Disclosure: District 3 Escape Rooms provided our team with a complementary game.

 

 

 

District 3 Escape Rooms – Haunted (Review)

Location: Your Home via the Magic of the Internet!

Players: 2-10 (We recommend 2-4 players)

Price: $27 CAD per person (About $19.87 USD at the time of writing)

Time to Escape: 60 minutes

It’s actually a real nice house if you can overlook the murders…

Theme:

From the District 3 Escape Rooms website:

The family of this home is searching for a good trustworthy group of people to house-sit their manor for the Winter. During your time there, you learn about the caretaker and the family, the manor’s secrets, and that maybe this isn’t the dream stay you were after.

First Impressions:

District 3 Escape Rooms was recommended to us by the folks at the astounding Mystery Mansion Regina, so we couldn’t wait to see what their neighbors had in store! The spooky theme of Haunted called to me, being a horror themed game, and the sneak peeks I saw of the set during the intro video on their website looked great!

High Points:

The set design of Haunted is really great, starting off in a large room that is just filled to the brim with doors. The massive amount of doors is somewhat unsettling, and gives the experience somewhat of a surreal feeling. There was always the feeling that something horrifying could be around the corner of the balcony or behind any door, and the sense of unease can be palpable. Audio effects came through fairly clearly, though we had to ensure we stayed fully quiet during these moments, as sound came mostly through the room and was therefore slightly muted. Our Game Master/Avatar did a great job of searching the room for us and responding quickly to our directions, even when our directions were largely unintuitive nonsense, along the lines of “push the thingy!” They also did a fantastic job of ensuring that any time something exciting was triggered, the camera was in just the right place to appreciate it. Theming was excellent, and as the story continued to descend into madness, each new room displayed new horrors and surprises to enjoy! There were several awesome moments that were triggered by our progress, and it was interesting after the game to see how it all worked to create an amazingly immersive haunt.

The game flows excellently through a linear progression, and the game translates well to the virtual space. We enjoyed working together through many of the teamwork based puzzles in order to uncover the many secrets this otherwise unassuming house was hiding, and many of the interactions provided great ah ha moments that left us feeling satisfied. Clues were included subtly, but were clear enough to ensure each part of the process of solving the room was intuitive, yet challenging. One particular puzzle I really liked incorporated a lock itself into the puzzling, something I can’t say I’ve seen done before in any of the escape experiences we’ve done! Other puzzles are just as creative, with some solutions hiding deviously in plain sight, we just had to figure out how to find them. At the end of the game, we received points based on our time and how well we completed the room, with achievements for no hints, escaping with a good chunk of time left, and being the Online Division leaders for the room! I love District 3’s point based system, and the achievements were a lot of fun to see as well, as it added a extra special personal touch to the conclusion of the game.

Low Points:

Being one of District 3’s older rooms, it isn’t quite as evolved as some of their newer rooms may be, but we feel this works to their advantage as these sorts of rooms tend to work well virtually. Despite the more solution to lock style of gameplay, we had a great time, but I do know that some enthusiasts prefer a different style of game. Some puzzles may feel familiar to veteran solvers, but overall, I think District 3 does a good job of ensuring these interactions stay fresh as possible. One particular puzzle is a great idea, but suffers from players having to kitbash a method to ensure it is audible viturally between multiple remote sites. It may be helpful for there to be an additional inventory item once teams have demonstrated they know the concept of what is to be done, just in case audio degrades.

Verdict:

Haunted is a great spooky virtual game, and we had an amazing time working through the mystery of the Manor! This game would be perfect for players of all experience levels, as it challenged our group of veterans, but never becomes so difficult as to be obtuse. We had an awesome time with our Game Master, and cannot wait to see what District 3’s next online game is like. I absolutely recommend this room, and you can book your time house sitting here!

8/10 (Great)

Full Disclosure: District 3 Escape Rooms provided our team with a complementary game.