Exit Escape Room NYC – Operation: Dive (Review)

Location: New York, NY

Price: $30 per person (Private games are available on a sliding scale, see website for more information)

Players: 2-8 (We recommend 3-4)

Time to Escape: 60 Minutes

Down Periscope!

Theme:

From the Exit Escape Room NYC website:

The USS Growler submarine has been decommissioned since 1964, but with the the sudden rise of a new attack threat to New York City from a hostile enemy submarine carrying a destructive missile due to be deployed in one hour, the Pentagon has ordered an immediate counter-operation. With the absence of naval submarines on the East Coast, you and your team were ordered to re-activate the Growler, submerge her and carry out “Operation Dive”. Can you stop the attack and save the city before time expires? Operation Dive is our newest and most high-tech escape room- a fully immersive and unforgettable experience.

First Impressions:

High Speed NYC was such a fantastic room, we had to return later that day for another highly recommended room, Operation: Dive. The promise of another high tech, fully immersive experience was just too much to resist! (And let’s be real, if I’m given the option of doing an escape room, very little is going to prevent me from doing said escape room.)

High Points:

Operation: Dive is certainly a very high tech room, with all puzzles, save for one, relying on some sort of technology rather than a lock. This leads to a slew of extremely original puzzling that is based within the sub itself, ensuring that everything remains well integrated into the theme. Speaking of theme, submarines have become a more ubiquitous theme for escape rooms, but Exit Escape Room NYC puts their own cool twist on things by setting up a modern day missile attack we are forced to fight off using a Cold War era sub. The set design is interestingly implemented as well, taking place within a small, narrow room, filled to the absolute brim with the trappings of an old time submarine. The use of space here was pretty amazing, hiding so many clues in plain sight, and submerging us within the world of the USS Growler effortlessly. Lighting, sound, and tech effects further added to the immersion, and though the storyline was fairly straightforward, it was superbly told via the submarine’s reactions to our puzzling.

The game flow was interesting, as the small space ensured that we could see most inputs and their clues, but much of the challenge was working out what needed to be activated, when, and how. For the most part, all of this was signposted so that once something had been activated, it was very clear, though there were a few points where we tried to solve things out of order that would’ve benefited a bit from some extra feedback. On the whole, this method of giving us all the information up front was a fun way to throw us immediately into the action. By tossing us directly into the deep end, forced to figure out the game as we progressed, the feeling of being operatives on a time crunch attempting to figure out Cold War technology was expressed very cleverly. The climax of the game is great, providing some excellent pay off to the adventure via a highly satisfying final run of puzzles and interactions.

Low Points:

Though the size and shape of Operation: Dive conveys the experience of being within a submarine fairly convincingly, I think an eight player maximum is a few too many. With four, we were able to comfortably move around, but another player would’ve had us tripping over each other. The room is starting to show some signs of wear and tear, with several props and areas showing dents and dings, detracting a bit from the overall effect. One main prop was majorly banged up, and it was a shame, since it was one of the focal points of our mission. A particular type of clue is used a few times within the room, and since most of the clues to all puzzles are hidden around the sub, this can result in some unintentional red herrings that get in the way of the game’s flow. Though Operation: Dive was billed as more challenging than High Speed NYC, we found that the challenge mostly stemmed from making the connections between clues and puzzles, and that once those connections were made, the room was generally a good bit easier, overall.

Verdict:

Operation: Dive is an exciting game that does an excellent job portraying its theme through the unconventional game flow. While there are some rough edges around, and can unintentionally become rather befuddling, it is overall a good time. I recommend giving it a go, but definitely advise either taking a small group of no more than four. Book your descent on the USS Growler here!

7.5/10 (Good)

Exit Escape Room NYC – High Speed NYC (Review)

Location: New York, NY

Price: $30 per person (Private games are available on a sliding scale, see website for more information)

Players: 2-8 (We recommend 3-4)

Time to Escape: 60 Minutes

End of the line!

Theme:

From the Exit Escape Room NYC website:

You hop on train heading to the park for a fun day, but before you know it you realize that the train has been abandoned by it’s conductor and is now moving at high speed without a driver… You must figure out how to activate the emergency systems and stop the train… before it’s too late!! High Speed NYC is an exciting, innovative, technologically advanced hi-tech game that is guaranteed to give you an escape experience like no other.

First Impressions:

If the fact that we aren’t wearing our Keyed Up! team shirts in our group picture doesn’t give it away, our trip to Exit Escape Room NYC was completely spontaneous. We were able to get set up with a room pretty quickly after giving them a call and walking over from our hotel, and we are very grateful to our game master Allison for her excellent customer service in helping us out so last minute! From looking up open games to helping us choose our adventure, to providing a choice clue or two when we started to overthink things, she did a great job.

High Points:

At the beginning of High Speed NYC, we were led into the subway car and immediately launched into the madness of an out of control train. Excellent technical touches and train announcements kept us immersed within the moment, and the consequences of failure were very apparent. Sound and set design really hammered home the theme of the room, and we were immediately transported into the New York subway system. The promise of a high-tech game was absolutely delivered on, as there were only a few classic locks inserted into the game flow, and almost every puzzle involved some sort of well themed technological magic. Clues were hidden throughout the room, sometimes in plain sight, and they delivered marvelous moments of revelation as we realized that sometimes those items that fade into the background were some of the most important once we’d taken a moment to have a really good look at them. The game contains some really clever interactions throughout, and each step of the game flow is intuitively laid out with original clues and signposting to ensure teams remain challenged, but never completely left flailing in the wind. Most puzzles involve some sort of tactile interaction as well, which is always an excellent touch that ensures the room remains highly immersive.

The game is semi-non linear, with a few moments of linearity for story’s sake, but when the room does become linear, puzzles are designed with a focus on teamwork to ensure that larger groups won’t have much, if any, down time and as the difficulty curve rises, so too does the non-linearity. The design of High Speed NYC does an awesome job weaving the puzzles into the experience, ensuring they don’t feel like puzzles for puzzles’ sake, but rather a convincing part of the game world. The climax of the mission is excellent, and a unexpected surprise kept up the fun with a new twist inserted into the story. Everything rounded out in an entertaining way, and by the end, we were left wanting more in the best of ways.

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Themed entrances to the room are always such an astoundingly good touch.

Low Points:

The room loses some of its steam during the latter parts of the game, introducing a surprising twist that offers a great reveal, but ends up taking some of the urgency and excitement out of the game that was omnipresent during the initial stages. One puzzle in particular feels out of place, and with the many other excellent interactions around, this one becomes more apparent. The late game definitely becomes more challenging, which is a plus, but the set design is a step down from the fantastic environs of the earlier levels of the adventure.

Verdict:

High Speed NYC lives up to its name as it delivers a high octane experience aboard a realistic and immersive subway car. An exciting adventure from the start, enthusiasts will find a lot to love about the excellent technology and teamwork based puzzling, and new players will love how the game makes players feel like they’re in their own, subway based version of Speed. If you’re in Manhattan looking for an escape to remember, this is definitely a solid choice. Book your time on the runaway rail car here!

8.5/10 (Great)