Escape Room Live Georgetown – Titanic (Review)

Location: Washington DC

Players: 2-8 (We Recommend 4-6)

Price: $28 per person

Time to Escape: 45 minutes

There was enough room for Jack on that door.

Theme:

As passengers on the Titanic, you’ve prepared for a trip of luxury and decadence aboard the world’s biggest and most unsinkable cruise-liner! However, midway through the trip, you feel a jolt, and when you look out your window, it seems the water is rising at an alarming rate! You’ve only a limited amount of time before you’re trapped in your stateroom, but the doors are locked and the emergency exits are malfunctioning. You’ll need to solve your predicament soon, or you’ll go down with the ship!

First Impressions:

After an amazing time in the Ghostbusters room, we had very high hopes for Titanic. Located in the same area, and decorated on the outside just as well, the experience seemed promising. After being assured that this would be an equal challenge to Ghostbusters, we were ready to escape!

High Points:

One early puzzle was fun to figure out, and required some interesting perspective and physical manipulation. Interactions in the room were mostly technical, and only required a few traditional locks and keys. Feedback when solving a puzzle was clear and consistent. While the room was competent, and worked reasonably well, it was banal.

Low Points:

Entering the room was not quite as exciting here, as the room itself felt much more sparse. Decorations and lighting was competently done, but were implemented in a way that didn’t give us the sense of excitement that Ghostbusters or Poeanormal Activity delivered. The room itself didn’t really feel like much of a stateroom, and was relatively empty overall, withlater parts of the game feeling as though they did not expand or add much to the experience. Multiple puzzles were exact repeats of others we had previously experienced, some even in DC, and the experience as a whole felt uninspired. Other puzzles that were original to the room weren’t very satisfying to solve, and in some cases, didn’t make much sense as part of the room. Do not touch stickers were more copious in this room than others at Escape Room Live, and that combined with several worn down props made the room feel less cohesive and well maintained.

Verdict:

Titanic, as an experience, feels overly plain. It is a fairly well decorated room, with some interesting technology, but nothing that we haven’t seen done before, and better. We left this one feeling overall underwhelmed with the experience, which was a downer after the amazing Ghostbusters room. Beginners will more than likely feel lost in the overall difficulty, while Enthusiasts will be unimpressed with the lack of variety. It’s not a bad room, generally, but it’s average at best, and there are much more impressive rooms in DC, one of which is mere feet away! I feel like the room would be a good first attempt elsewhere, but for the high budget nature and prestige of Escape Room Live, it doesn’t measure up. You can book your time on the HMS Titanic here!

5/10 (Mediocre)

Escape Room Live Georgetown – Ghostbusters (Review)

Location: Washington DC

Players: 2-8 (We Recommend 4-6)

Price: $28 per person

Time to Escape: 45 minutes

Who ya gonna call?

Theme:

New York is under a supernatural attack, and the Ghostbusters phone is ringing off the hook, but they’re nowhere to be found! It’s up to you and the rest of the Ghostbusters new B-team to trap the spirits terrorizing the city and put them back into the containment unit before it’s too late!

First Impressions:

Escape Room Live Georgetown boasts an amazing lobby, with comfortable places to relax while waiting to begin your game, as well as a full bar and space that can be rented for parties. The artwork on the walls is a hilarious series of classic portraits redone with animals, my favorite being this Otter portrait!

The rooms themselves are under the lobby, and are housed in an excellently designed area with each exterior matching the theme inside. Ghostbusters being one of my favorite series, we had very high expectations.

High Points:

Ghostbusters did not disappoint. The theming of the room was on point, and the easter eggs peppered throughout were great callbacks to the original movies. The ghosts you catch and ghostbusting tools you interact with are true to the film and will be a great treat for fans. While a lot of Ghostbusters themeing is woven throughout the puzzles, no knowledge of the films is required, which is perfect. Our game master for this room was more than excellent, and provided engaging commentary as we progress through the room. Interactions throughout were unique and engaging, and the non linear nature of most of the room allowed our larger group to all stay busy puzzling. Ghostbusters is also a great challenge, and provides original brainteasers over a wide range of puzzle types. The room was so immersive, that even though we were only in for less than a half hour, we felt as though our experience was much longer! When we were told our (record breaking!) time, we could not believe it. We were left wanting more, but in a good way!

Low Points:

One particular puzzle had obviously been experiencing technical difficulties previous to our game, but the fix was handled well and in an immersive manner.

Verdict:

Ghostbusters is a fully immersive experience, and delivers an amazing time! Every inch of the room is excellently done, and the puzzling experience is the top for Washington DC. Beginners may want to experience a few rooms before attempting this one, as it was definitely a more difficult challenge, but enthusiasts will love the full package that Ghostbusters delivers! Book your time calming the mass hysteria here!

10/10 (Sublime)