Codescape – Shipwrecked (Review)

Location: Charlotte, NC

Players: 4-10 (We recommend 5-6)

Price: $28 per person

Time to Escape: 60 minutes

It belongs in a museum!

Theme:

Long ago, the Asi Sword, a legendary weapon of untold power, was stolen by a group of pirates. While making their escape, however, a violent storm swept over their ship and they disappeared without a trace. Rumor has it they were shipwrecked on the coast of India, but no one has seen evidence of the disaster until now! Your team of archaeologists has arrived on the scene in search of the artifact, but unluckily so has a team of ruthless treasure hunters! You’ll need to find and solve the mystery of the Asi Sword quickly, otherwise, it might soon be lost again!

First Impressions:

Though we were unfortunately disappointed by The Experiment, Shipwrecked came highly recommended, and we definitely wanted to give Codescape another shot! The initial feeling we had about this room was definitely more exciting, as the room was very elaborately decorated, with a Hollywood style set that evoked feelings of a haunted jungle shipwreck and displayed several interesting set pieces to puzzle with.

High Points:

Puzzles flowed well from one to the next, and there was no ambiguity or guessing required. A worthy challenge was presented, however, as this clarity didn’t make things too simple for us. A nice mix of non-linear interactions allowed for several spots where our team of six were all working together throughout, with very little downtime. Themeing was spot on, and provided a spooky vibe through theatrical lighting and set design coupled with a slowly developing story that immersed us in the mystery of the Asi Sword. Teamwork was rewarded heavily, as many set pieces demanded we solve puzzles by communicating effectively.

Low Points:

One large scale puzzle was a the final requirement to get to the next stage of the game, and while our whole team could work on it, it was a large time sink that felt repetitive after a while. Another puzzle was solved easily enough, but confused us as it was fairly finicky, requiring us to fiddle with it further even though we had the correct answer.

Verdict:

Shipwrecked is a large scale puzzling adventure that lived up to the hype, delivering a spooky pirate adventure that was able to keep our larger group engaged throughout with tactile and satisfying puzzling. For beginners, this will be a highly accessible, but challenging adventure, and enthusiasts will enjoy the original puzzles and great flow. Book your archaeological expedition here!

8.5/10 (Great)

 

Escape Room Entertainment Melbourne, FL– Shipwrecked (Guest Review)

Bonus Review today! Our friend and regular Escape Room Teammate Cathy Nanni recently visited Escape Room Entertainment in Melbourne, FL, and offered to share her thoughts with us! Her review is below.

Location:
Melbourne, FL

Players:  Up to 8 (We recommend 4-6)

Price: $27 per person

Time to Escape: 60 minutes

Yo ho, yo ho a pirate’s unlife for me!

Theme:

You’ve been shipwrecked on a Caribbean island. While searching the island for signs of life,  you stumble upon an old pirate’s ship. You go inside and as luck would have it, the galley door slams shut behind you. You’re locked in and have an hour to escape before the ghost of Captain Silver appears.

First Impressions:

Escape Room Entertainment was nicely themed. The lobby had a mysterious feel to it with dim lighting and dark walls. In fact, the 12 year old in our party was ready to start searching for puzzles the minute we stepped into the building!  After checking in, we were escorted into a briefing room where we met our game master and watched a video explaining the rules and the room scenario.

Another thing I really appreciated about Escape Room Entertainment is how family friendly they are. I really wanted to find an escape room that would allow my six year old son and my friend’s twelve year old son to participate. Most rooms have an age requirement of 14+ or require that you book the entire room if you bring children. Escape Room Entertainment is different in that two of its four rooms are family friendly, you don’t have to book the entire room if you’re bringing kids, and kids under 7 are free.

High Points:

The room was well themed. We definitely felt as if we were aboard a pirate ship. The walls and floors were covered with wooden planks.Chests, maps, skeletons, and gold doubloons  were scattered throughout the room. It was dimly lit but we were supplied flashlights. Later on tools were discovered that could help with players see everything better in the dim lighting. There was a fun puzzle involving a major prop that gave me a warm, fuzzy nostalgia for The Goonies (which happened to be our team name).

Escape Room Entertainment offered unlimited clues but if you used more than three you weren’t eligible to be on their Leaderboard. I thought that was a nice compromise to limiting the number of clues.

Low Points:

Even though it was a pirate themed room, I felt the use of treasure chests was a bit overdone in the room. They had a lot of creative puzzles in the room that give us the means to unlock the chests but it would have been nice to unlock something other than a treasure chest.

One puzzle was a complete time suck that required the focus, teamwork, and dexterity of two players for several minutes. After the game we found out that players could trade a hint for a magnet to make the puzzle easier. I’m glad it didn’t get to that point with us because that would be been even more frustrating. I also would have liked to have access to a whiteboard for some of the longer word puzzles. The final puzzle involved a lot of guess and check work on a lock that timed you out for a minute after three incorrect entries. Luckily, we had enough time on the clock but if we had been close to the time limit, it would have been very aggravating.

Verdict:

Shipwrecked was a great experience for the whole family. This was the first escape room for more than half of our group and I felt it was the right mix of basic puzzles for beginners and more creative ones to keep enthusiasts busy.  The room was fun to explore and most of the puzzles were a good mix of challenging and fun.

7/10 (Good)