The Deadbolt Mystery Society – The Inheritance (Review)

Location: Your Home!

Players:  We recommend 1-4

Price: $24.99 per box, plus $4.99 shipping

Ah, nothing like a family get together!


From The Deadbolt Mystery Society website:

The McClains are one of the oldest and richest families in Valley Falls. So when the current patriarch of the family, Edison McClain, asks for your help and is willing to make it worth your time, how can you say no? Edison was planning on naming his heir and the next head of the family. So he called together all of the McClains and proposed a game as a last test to see the worthiness of those he deemed had potential. But someone in the family had other ideas. During the family get-together, the McClain’s oldest and most prized possession, a medallion bearing the household’s coat of arms, was stolen. This 500-year-old family heirloom is believed by the family to be the reason for their wealth and success throughout the years. Without the medallion Edison can’t name his heir, and he fears the family will fall into ruin. Will you be able to find the thief and the medallion? Can you recover The Inheritance?

First Impressions:

What stuck out when we first heard about the The Inheritance was that it involved no murders, at least up front! An interesting evolution for the Will Street Detective Agency, we’d be investigating a theft, and not just any theft, one that involves a possibly magic medallion! We absolutely couldn’t pass that up, and got ourselves to the McClain mansion as soon as we could!

High Points:

Deadbolt was definitely trying out something new with their first non-murder mystery, and I can safely say that they knocked it out of the park with The Inheritance! (I’m sure the residents of Valley Falls appreciate the month long reprieve as well.) The box is incredibly dense, filled with loads of fantastic puzzling, and layered interactions that make it a meaty experience. There is a little less linearity than some recent boxes, allowing a little more wiggle room to the investigation, which we really loved, but there was just enough gatekeeping to ensure that a excellent story could still be told. The characters are interesting, and we had a great time determining their places in the family, while eliminating them from suspicion one by one. A feature we adored from Framed is back, allowing us to explore the McClains’ palatial estate, or at least a part of it, and one of the interactions here was really unexpected! One of the best logic puzzles I’ve ever seen implemented within a mystery box starts the game off with a bang, and every step of the way from there on builds on the adventure fantastically!

A few of the puzzles are really tactile, and I always love it when boxes reach beyond the usual puzzles to deliver something more hands on. There is still some great code breaking included as well, and it is done in clever new ways to ensure we aren’t cracking yet another Caesar cipher. Nothing inside the box was extraneous, and it all built towards furthering the story in new and unexpected ways. Speaking of, the climax of the box was not only a great twist, but I love how everything played out by the time the mystery was done! Cluing throughout the box was brilliantly woven into the theme, and the deductive clues were all intuitive without being too obvious. The Inheritance is easily one of my Top 5 favorite Deadbolt boxes so far, and if the rest of Deadbolt’s 2021 slate is this good, we are in for a great year!

Low Points:

Nothing stood out to me as a low point for this box, the dense puzzling and smooth game flow just worked beautifully for us!


Deadbolt does an amazing job of trying new and interesting mechanics and themes with their boxes, and The Inheritance is one of their most finely crafted experiences yet! I highly recommend getting your hands on one as soon as you can, and subscribing today! Join the Deadbolt Mystery Society here! Right now, you can get 30% off your first box with the Promo Code ESCAPE30! You can also see the rest of our Deadbolt Mystery Society reviews here!

10/10 (Phenomenal)

Full Disclosure: The Deadbolt Mystery Society provided a complementary box.

Rush Hour Escapes – The Inheritance (Review)

Location: Fuquay-Varina, NC

Players:  2-8 (We Recommend 2-4)

Price: $24 per person (Wed-Thurs) or $26 per person (Fri-Sat)

Time to Escape: 60 minutes

Show me the money!


Grandma has been sent away to a nursing home by her greedy children, who’ve done so in the hopes of finding the cash she’s hidden away. Luckily, her late husband set up puzzles and traps to keep it safe for just this sort of situation! Unluckily, he never got the chance to tell grandma how they worked. She’s sent you to her home to pick up her medicine for her, and if you are able, find the money! If you can, it’s all yours.

First Impressions:

Rush Hour Escapes is part of the a new set of escape businesses that have been popping up in shopping centers, which is great for visibility, and an obvious evolution from older locations hidden away in business centers and warehouse districts. Easy to find, cleanly laid out, and a great advertisement for escape rooms by virtue of its visibility. Staff is personable, and very helpful!

High Points:

One particular puzzle was very tactile and enjoyable to put together, leading us through a fairly satisfying run of connections toward the solution. GMing was well done, and hints were given as needed when we needed a nudge forward. The soundtrack in the room was unobtrusive, but added a nice vibe to the experience overall. The theme itself is original and creative, and well out of the escape room norms. A few of the puzzles had a nice vibe that encouraged thinking outside of the box, and were innovatively done.

Low Points:

The room was vastly linear, and unfortunately not in a way that allows more than two people to work on a puzzle at a time. For the majority of the experience, it felt as though there was a lot of waiting around for at least 3 members of the team. Many puzzles felt overly ambiguous in their solutions, and on a couple of occasions, the solutions themselves were unsatisfying and caused us to groan. One large unintentional red herring caused us significant frustration, and the room at several points felt like it was meant to trick players, but not in an enjoyable way. Décor was appropriate for a grandma’s house, but did little to excite. The experience as a whole had few real standout points, feeling average at best.


The Inheritance is a room that feels more adversarial than most escape rooms I’ve been in. Though the theme is based on a booby trapped, hidden away inheritance, escape rooms should not be frustrating to experience. With a bit of fine tuning and clearer cluing, I feel like this room could be much better, but as of right now, it’s just run of the mill. Funnily enough, I feel like beginners will have an easier time with the room, due to red herrings seeming to be positioned to mix up enthusiasts, but don’t think this room would be a good introduction to escape rooms for a new player. Enthusiasts themselves will more than likely feel underwhelmed by the experience, and frustrated by unclear puzzling. Hopefully, further iteration can make this a more worthy experience, but based on our visit, I cannot recommend this one. If you’d like to book a search for the Inheritance, you can do so here.

5/10 (Mediocre)

Full disclosure: Rush Hour Escapes provided media discounted tickets for our group.